Calendar for INEW 1470.7001 and ITNW 1492.7002 / Flash Web Animation I

by Sharon Huston

 

Description Due Date
Tuesday 8/24
Practice with drawing tools, symbols, and basic tweens. (Draw a fish, make it a symbol, delete it from canvas. Repeat twice. Color canvas blue. On Layer 1 tween one fish going left to right across screen. On Layer 2 tween one fish going right to left across screen.)  
Thursday 8/26

IMPORTANT:

If you are receiving Financial Aid grants or loans and are enrolled in a Distance Learning class, you must show participation in this class prior to the certification date (the 12th day after the start date of the class) by e-mailing/contacting the instructor. Students taking open enrollment classes that do not have traditional semester start dates should make note of the start date of their class.

Do not drop or stop attending any class without consulting the Financial Aid Office. Changes in your enrollment level and failing grades may require that you repay financial aid funds.

In this class, a completed SCAVENGER HUNT will count as your first contact.

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READING: Syllabus, Lab Policies, Open Lab Information
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Be sure to fill out the Student Profile. This gives your instructor contact information, and tells the webmaster to set up your webspace. You need to fill this out once each semester, even if you're taking multiple NLC web design classes.
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ASSIGNMENT: Scavenger Hunt
8/30
More practice tweening; introduction of motion paths
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Tuesday 8/31
Lecture: Tweening for scale, tint, and alpha. Rotation tweening. Easing.
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PROJECT ONE: Sesame Street (See Student Examples)
9/16
Exercise: Storyboard
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Class time to work on storyboards and symbols for Sesame Street project
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Thursday 9/2
Lecture: Shape tweening
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Class time to work on Sesame Street
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Tuesday 9/7
Sound Lecture -- Remember, everyone must have a sound in their Sesame Street project!
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Chapters Three & Four from textbook -- work through every example, and save them by page number. For instance, if an exercise starts on page 5 and ends on page 8 save as 8.fla. You DO NOT have to do the Case Study at the end of the chapter.
9/14
Thursday 9/9
LAST CLASS DAY to work on Sesame Street! Animation due 9/14 at beginning of class.
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Project Two: Free Choice with Scenes and Buttons
9/23
Tuesday 9/14
Space Invadirs Part One  
Publishing Your Animation  
Chapter Five from textbook
9/21
Lecture: Movie Clip Backgrounds
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Continue working on Project Two
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Thursday 9/16
Progress Check
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Space Invadirs Part Two  
Lab Day -- you should have all scenes for Project Two completed by end of class.
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Tuesday 9/21
Lab ---
Thursday 9/23
Lab ---
Tuesday 9/28
Project Three -- Fortune Teller -- from Macromedia Flash MX ActionScript for Fun and Games. See Sharon for help with code.
10/7
Thursday 9/30
Fortune Teller continued
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Tuesday 10/5
Exercise: Flash menus
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More Space Invadirs
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Thursday 10/7

Project Four: Dice Challenge

10/19
Tuesday 10/12
Class time to work on Dice Challenge  
Thursday 10/14
Lab  
Tuesday 10/19
Project Five: Tile Game 11/4
Thursday 10/21 - 10/28
Final Project: Interface  
Lab time for tile game  
Tuesday 11/2
   
Thursday 11/4
Video Lab  
Tuesday 11/9: Last Day to Drop with a "W" is 11/11
Video Lab Continued  
Thursday 11/11: Last Day to Drop with a "W"
Project Six: Match Game  
Tuesday 11/16
Lab  
Thursday 11/18
Space Invaders  
Tuesday 11/23
Lab  
Thursday 11/25: Thanksgiving Holiday
Tuesday 11/30
Lab  
Thursday 12/2
Lab  
Tuesday 12/7: Final Exam Week
No Class  
Thursday 12/9: Final Exam Week
Everything due by midnight 12/9!  

 

Key

Key

  • Bookwork = Chapters in text. You should work through each chapter, performing all exercises. Bookwork chapters are required assignments, checked off as completed and uploaded to the NL server, but not graded.
  • Readings = Articles for reading--not graded.
  • Topics = Short graded papers or projects. These assignments may be uploaded to the NL server or sent to your instructor as attachments to email messages.
  • Quizzes = Online multiple-choice quizzes over the copyright guidelines and chapters in your text. Submitted as attachments to email messages.
  • Exercises = Ungraded assignments that expand on material in the textbook.
  • Projects = Graded assignments. Projects take from the equivalent of two class sessions to an entire semester. Uploaded to the NL server.
  • References = Documents provided for additional information. You will never be tested on a reference document. If you're falling behind, the reference documents should be ignored.
  • Admin = Administrative items needed to make the class run more smoothly.
  • Notes = Tips on how to handle particular assignments.
  • Dreamweaver HOT = Dreamweaver Hands-On Training, your textbook
This Color Class Dates
This Color Homework Alert -- all homework due on date shown unless noted.
Gray Old material -- Sessions may be grayed out after week ends.

New Information Icon = Content posted after we've covered associated material in class.
Gallery Icon = Gallery of web sites serving as examples of techniques or concepts discussed in class
Viewlet Icon = Viewlet (short movie) demonstrating a software technique. Hoover over the icon to see the show's title. Please remember that a Viewlet's content does notreflect all the material in a chapter.
Link Icon = Link to a web site used in lecture. Hoover over the icon to see the site's name or URL.
Supplemental Reading Icon = Supplemental reading